Twine Client Library
The twine-client-library
package allows users to interact with their Twine Realtime service from their client-side code.
Installation
Copy this code into your JavaScript code as an ES module package:
import TwineClientLibrary from 'https://cdn.jsdelivr.net/npm/twine-client-library@1.0/+esm';
Initialization
To configure the client, use the TwineClientLibrary
constructor:
const host = 'https://your-twine-domain.com';
const twineClient = new TwineClientLibrary(host);
Once the constructor has been invoked, a connection is established with your Twine server.
Usage
connect & disconnect
Your twine-client-library
instance will automatically connect with the server, but if you need to manually connect/disconnect the connect
and disconnect` methods will do just that:
twineClient.connect();
twineClient.disconnect();
disconnectBtn.addEventListener('click', (e) => {
e.preventDefault();
twineClient.disconnect();
setTimeout(() => {
twineClient.connect();
}, 10000)
});
subscribe
The subscribe
method takes a single room_id
(string) as an argument and subscribes the user to this room on the twine server.
twineClient.subscribe(room);
dropdown.addEventListener('change', () => {
const room = dropdown.value;
twineClient.subscribe(room);
});
unsubscribe
The unsubscribe
method takes a single room_id
(string) as an argument and unsubscribes the user to this room on the twine server.
twineClient.unsubscribe(room);
dropdown.addEventListener('change', () => {
const room = dropdown.value;
twineClient.unsubscribe(room);
});
listenOn
The listenOn
method takes a room_id
(string) and a callback function as arguments. The method will then listen for incoming messages to the room_id
specified. When a message arrives that matches the room_id
passed to listenOn
, the callback
function will be invoked.
twineClient.listenOn(room, callback);
twineClient.listenOn("room A", (data) => {
console.log(data)
// code will be executed everytime an event with a matching `room_id` occurs
});